Home Technology The Gaming Shelf Celebrates the Indie Groundbreaker Awards

The Gaming Shelf Celebrates the Indie Groundbreaker Awards

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The Gaming Shelf Celebrates the Indie Groundbreaker Awards

Gun & Slinger cover art.

Gen Con is JUST AROUND THE CORNER! Nobody freak out, however in the event you’re not prepared possibly it is best to freak out just a bit. Also taking place this month is the beginning of Kickstarter’s August Zine Quest, which can return to February subsequent 12 months.

It’s… a protracted story, however the try to shift Zine Quest to August (with the intention to coincide with GenCon) messed with lots of people’s financials, and organizers determined to show it again for 2023. Regardless, we’re right here with a ton of video games, and I’m so excited to characteristic 5 titles on this column.

Featuring: IGDN’s Indie Groundbreaker Award Winners

The Indie Game Developer Network (IGDN) is a volunteer commerce group that helps a wide range of unbiased recreation designers, making house for TTRPGs, LARPs, card video games, and board video games. It helps sponsorships to conferences, fingers out the Indie Groundbreaker Awards, and facilitates mentorship packages.

On July 30, the IGDN launched the winners of the Indie Groundbreaker Awards for video games revealed over the previous 12 months, and the record is, frankly, stellar. Let’s begin off with Most Innovative, awarded to My Body Is a Cage by John “Batts” Battle, the place you play as an everyday one that desires of dungeons. Beat the dungeon? Get richer in the actual world. A Fantastic Desire for Adventure received Best Art, and we’ve featured creator Tim Hutchings earlier than—he wrote the radio-chatter LARP Apollo 47.

Best Rules goes to Nevyn Holmes’ Gun&Slinger, a three-player recreation of bluffing and determination the place a gunfighter and their sentient gun have to find why the world died. Arcon, co-created by Kienna Shaw and Jason Cutrone, received finest setting for his or her neon-lit historical past of megacorporations and the cyber undeath inside town. The remaining award for Game of the Year was hotly contested, however Brave Zenith by Giuliano Roverato took the distinction house for his post-fantasy RPG impressed by Japanese video games and Brazilian tradition.

New Releases: Camp Kingdom Come, I Have The High Ground, Blood Neon

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Camp Kingdom Come is a rules-light roleplaying recreation the place gamers play the roles of Bible Camp counselors throughout the apocalypse. They should shepherd a gaggle of unruly campers via varied tribulations—not less than till their mother and father decide them up on Sunday night time.

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Let’s face it: dueling is sexy. But do you know what’s sexier than combat? That slower, higher tension duel that occurs before any damage is done—before any blow is even struck. The duel of word and wit, of melodramatic motion and threatening maneuvers. I Have the High Ground is a short, collaborative tabletop roleplaying and storytelling game for two players about that kind of duel.”

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Blood Neon is hyperviolent vaporwave fantasy on the tabletop. The Neon system lets you get right into the thick of it with fast-paced combat that lets the GM throw hordes of monsters at you without the brain burn. Build your own Star from a variety of classes, skills, and equipment and team up with your friends to fight back the neon horde!”

Crowdfunding: Stillfleet, Ryne, Aether

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Stillfleet is its own timespace paradox: an acid-trip of a good time, built on a foundation of political tension between the Co. and its medieval market-worlds… It’s a rules-light system with hundreds of options for powers. It’s a genre-vaporizing work of science fiction that you can hack apart and make your own.”

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Ryne is a wild fantasy roleplaying recreation of group and connection, in a world formed by damaged titans. Using a tailor-made Powered by the Apocalypse system constructed round emotion and alter, Ryne invitations you to weave tales of individuals residing a world in its autumn. You’ll journey via vibrant landscapes, inhabit communities reliant on the detached titans, and study the secrets and techniques of the faltering Remnants.

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Aether is a full rule and setting expansion for the Trinity Continuum line of games, set in the year 1895, at a time when humanity has conquered its own world, and now seeks to conquer the limitations imposed on us by the laws of all the sciences known to our kind.”

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