Rick & Morty Season 6 Will Be a Return to Form, Says Justin Roiland

Scene of Rick & Morty from the episode "Mortyplicity."

Image: Adult Swim

Every new season of Adult Swim’s Rick & Morty is an enormous deal, and the identical holds true for the upcoming sixth season. The sci-fi animated comedy’s future has been set in stone for years—having a multi-season renewal affords some extent of security—however there’s nonetheless a level of unpredictability from the present that at all times makes it price speaking about. But for sequence co-creator Justin Roiland, season six is an opportunity to proper the ship in some respects.

Along with its launch date reported earlier within the week, Roiland spoke with IGN about his goals with the brand new season, particularly that it’ll be “fucking amazing” in comparison with season 5. His emotions for final season are wrapped up in its line producer J. Michael Mendel died in 2019 because the season was in mid-production. “Season 5 was a weird one,” Roiland admitted, saying that it was “tough” because of dropping Mendel. “We were thrown for a loop. That was… yeah. If I talk anymore, I’ll start crying.”

Looking ahead, Roiland supplied that this season will see the present get again into the rhythm of what it’s all about. “It really rewards fans of the show that have been watching up to this point…It really is a f*cking quality season.” The season is alleged to be “a bit more canonical,” for many who are invested within the sequence’ lore, however newcomers can nonetheless anticipate a handful of level of entry episodes, if they simply occur to be tuning in a single random night time.

Roiland has a fairly busy couple of years forward of him. In addition to voicing Rick and Morty and govt producing the present, he does the identical for Hulu’s Solar Opposites—which is getting a fourth season—and runs his personal studio, Squanch Games. Squanch has put out quite a few video games over time, which he’s naturally offered voices for, and the following entry for the studio is High on Life, a first-person shooter that includes speaking weapons set to launch in October.


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