Remedy is remaking Max Payne and Max Payne 2: The Fall of Max Payne. In a on Wednesday, the Finnish studio stated it was working with Rockstar Games to completely remaster the primary two video games in its cult traditional third-person shooter sequence for PC, PlayStation 5 and Xbox Series X/S.
Under a brand new publishing settlement between the 2 corporations, Rockstar will fund the undertaking “in line with a typical Remedy AAA-game production.” What’s extra, the studio will rebuild the video games in its in-house Northlight Engine, the identical engine Remedy used for its most up-to-date title, Control. Nearly three years after its 2019 launch, Control remains to be one of many best-looking video games on each PC and consoles due to its implementation of ray-tracing.
“We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games,” stated Rockstar Games co-founder Sam Houser. “We are massive fans of the work the Remedy team has created over the years and we can’t wait to play these new versions.”
Released in 2001, Max Payne was the sport that put Remedy on the map and established the studio’s signature storytelling type. It was additionally one of many first video games to incorporate the bullet-time impact made widespread by The Matrix. Two years later, Remedy launched The Fall of Max Payne. Rockstar revealed each video games earlier than it went on to develop the third and at present closing entry within the sequence by itself.
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