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Netflix Has Acquired Its First Video Game Studio

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Netflix Has Acquired Its First Video Game Studio

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Forging forward with its weird plans to develop into the online game house, Netflix has reportedly acquired Night School Studio, an indie sport developer that can mark the primary acquisition of its type for the streaming platform.

Night School Studio has a few hit video games on its roster, together with 2019’s Afterparty, which takes place in a school city in hell, and 2016’s Oxenfree, which, in line with the studio’s web site, is a “supernatural thriller about a group of friends who unwittingly open a ghostly rift.” (Sound familiar?) In reality, the connections between Night School Studio and the hit Netflix unique Stranger Things go past the superficial: the studio had been engaged on a hybrid puzzle sport primarily based on the collection again in 2018 when sudden layoffs compelled the venture’s sudden shutdown.

In a statement, Mike Verdu, vp of sport improvement at Netflix, mentioned that the platform’s preliminary sport choices will probably be utterly free, with out adverts or the choice for in-app purchases, and could be “exclusive games designed for every kind of gamer and any level of play.”

The announcement of the acquisition comes simply in the future after Netflix revealed that its early library of cell video games, which debuted to Android customers in Poland in August, would even be rolling out without cost to subscribers in Spain and Italy. Although the video games don’t require any buy to play, they do, curiously, require an exterior obtain, with potential customers who discover them inside the Netflix cell app being redirected to the Google Play Store with a view to set up the sport on their units.

Netflix has signaled for months now that it sees itself as a potential participant within the gaming house, an initiative little question meant to assist it amass a good greater slice of the media pie that it has so far dominated with streaming content material like tv reveals and films.

In a press release on Night School’s web site, Sean Krankel, who based the small studio in 2014, praised the Netflix crew for demonstrating “…the utmost care for protecting our studio culture and creative vision.”

“Netflix gives film, TV and now game makers an unprecedented canvas to create and deliver excellent entertainment to millions of people,” Krankel mentioned. “Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing.”

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https://gizmodo.com/netflix-has-acquired-its-first-video-game-studio-1847767078