Home Technology Free Guy’s Director Explains Why Video Game Movies Are So Hard to Make

Free Guy’s Director Explains Why Video Game Movies Are So Hard to Make

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Free Guy’s Director Explains Why Video Game Movies Are So Hard to Make

A player in Free Guy's Free City game wears a gasmask and shooting a rifle as Ryan Reynold's Guy walks by curious in a blue long sleeve shirt and black framed glasses.

Ryan Reynolds strolling by the sport Free City in Free Guy.
Photo: twentieth Century Studios

If issues had labored out a unique approach, Shawn Levy would’ve directed Uncharted. Just a few years again, the producer/director behind such mega-hits as Stranger Things, Night on the Museum, and Shadow and Bone was on monitor to carry the favored journey online game collection to the large display screen. However, as tends to occur, “the timing didn’t work out,” in response to Levy, and as an alternative he made Free Guy starring Ryan Reynolds, which opens this Friday.

In place of 1 big-budget online game journey, Levy discovered himself making one other, with one key distinction: Uncharted was primarily based on a preferred franchise whereas Free Guy was not. Levy believes that’s why his newest movie turned out to be such an ideal online game film regardless that many recreation diversifications should not. “What I know from experience—from having walked a bit of road with Nathan Drake and that Uncharted title—is you can tell a story on screen, but you have to be faithful to the game expectations and gamer expectations of the original franchise,” Levy instructed io9 final week. “That will always put guardrails on your storytelling.”

He didn’t have any guardrails with Free Guy, which started as a 2016 Black List script by Matt Lieberman and added co-writer Zak Penn (Ready Player One) alongside the way in which. “Look, I can’t wait to see Uncharted also, but for me as a director, to have absolute freedom, absolute creative freedom where I’m beholden to nothing except the ideas that were exciting to Ryan and me, that was really fun,” Levy mentioned. “And that is not the case when you are making an adaptation of a video game, a true video game movie in that regard. There’s always going to be parameters that you have to be conscious of.”

Ryan Reynolds with director Shawn Levy.

Ryan Reynolds with director Shawn Levy.
Photo: twentieth Century Studios

Levy, who says that the Tom Holland and Ruben Fleischer Uncharted that’s coming is “very much the script that I spent a long time developing,” is aware of that making a film in any respect is usually a miracle. That goes much more so for a movie like Free Guy, which isn’t simply primarily based on an unique concept, however needed to make its approach by Disney’s buy of Fox. When Disney acquired the studio, a number of Fox titles that had been in improvement had been canceled. But not Free Guy.

“The Holy Grail in the movie business is a big clean idea and Free Guy has that kind of central premise,” Levy mentioned when requested how the film made it by these obstacles. “I think it also helps that between Ryan and me, we’ve made studios several billion dollars in box office and they know that we don’t take our jobs lightly. If you give us money to tell our story, we want to treat your money respectfully and hopefully make you more money. So I think they knew that with Ryan and I, this was in our sweet spot. It’s an action-comedy. We both know how to do that and that we were going to be responsible with the budget and we were going to service this big idea with a big popcorn entertaining movie.”

Free Guy in Free City.

Free Guy in Free City.
Photo: twentieth Century Studios

In Free Guy, Reynolds performs Guy, a NPC (non-playable character) in an open world shooter recreation known as Free City. Eventually, he turns into self-aware and will get concerned in a plot that’ll get on the core of the sport itself. What which means is Levy was making a film that had a complete different layer on high of the same old film points. “The great freedom factor of making this movie is I got to create an original movie and I got to create an entire original video game,” he mentioned. “So the only rules or mythology that I needed to be faithful to were the ones that we invented.”

Levy says he and his staff performed a ton of video games, drawing inspiration from all of them. Lighting from one, weapons and automobiles from one other, at all times being acutely aware to not contact too shut on another person’s property. That inspiration and creativity prolonged to the script as properly. “The script that Ryan and I first read always was about an NPC gaining consciousness and trying to improve the world around him. So that was a huge idea and it never changed,” Levy mentioned. “But the characters of Mouser (Pitch Perfect’s Utkarsh Ambudkar) and Keys (Stranger Things’ Joe Keery), and the kind of double life of Millie and Molotov Girl (Killing Eve’s Jodie Comer), these were things that we developed and rewrote quite a bit, because really Ryan and I wanted to make a movie that was on the one hand, yes, a video game movie, but was also a romantic comedy. And so we spent a lot of time beefing up and developing the romantic storyline[s].”

Shawn Levy with Joe Keery and Utkarsh Ambudkar. Yeah, it’s weird.

Shawn Levy with Joe Keery and Utkarsh Ambudkar. Yeah, it’s bizarre.

Free Guy’s mixing of a number of genres is, once more, one thing that’s fairly acquainted to Levy. In addition to his prolific producing profession, he’s directed a number of different sci-fi motion initiatives equivalent to Night on the Museum and Real Steel. The latter helped him particularly on Free Guy. “Real Steel taught me to not be afraid of technology that I didn’t understand when I began, and that you can learn new things as a filmmaker. And in fact, it’s one of the things that makes this job so fun. It [also] taught me that wherever possible, integrate practical effects in the visual effects,” Levy mentioned. “So on Real Steel, we built real robots. On Free Guy, when they’re walking through this city of mayhem and there are flame throwers and bombs going off and ziplining machine gun-toting avatars, it’s all real. It’s all real. And so even though it took a lot of time and energy to coordinate the actors with the real effects, with the visual effects, it’s worth it because it gives your actors more to react to and play off of, and it gives the movie itself a more grounded, accessible feeling.”

Levy is taking all of that and extra to his subsequent film too, The Adam Project, which debuts subsequent yr on Netflix. He calls it “the most clear descendant of Real Steel,” in that it’s an unique sci-fi premise that additionally has massive household themes. “Adam Project is like Real Steel, a big science fiction premise for a very emotional drama with a shit ton of action,” Levy mentioned. “It’s literally about Ryan Reynolds comes back from the future to befriend his 12-year-old self and his late father, who he lost as a young child and the opportunity for empathy and redemption and forgiveness.

That seems like a really small bullseye to hit—but after Free Guy, Levy’s bought it. The movie opens this Friday in theaters solely.


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