
Cyberpunk 2077 gamers have spent 600 million hours within the sport to this point, the developer has shared on Twitter. The sport was launched in December final 12 months and in about six months, regardless that there have been a whole lot of complaints about its buggy efficiency, gamers have spent various time in-game. Cyberpunk 2077 has been developed by CD Projekt of The Witcher fame and is obtainable on PC, Xbox One, Xbox Series X/ Series S, PlayStation 5, PlayStation 4, in addition to Stadia. The sport introduces a large futuristic open world for gamers to discover alongside Johnny Silverhand, voiced by Hollywood star Keanu Reeves.
CD Projekt tweeted by way of Cyberpunk 2077’s official account that gamers have spent a complete of 600 million hours in sport which quantities to nearly 70,000 years. This is the time spent to this point throughout all platforms. The sport launched in December 2020 for consoles, PC, and Stadia however on the time, it was criticised for its efficiency points particularly on final technology consoles. The builders have been working to repair the sport and make it extra playable ever since. They have launched a bunch of hotfixes and patches so as to take action.
Though the hype across the sport earlier than launch led to an enormous variety of individuals being within the sport and enjoying it at launch, the participant base subsequently subsided considerably. Steamcharts (unofficial supply) shows peak gamers when Cyberpunk 2077 (PS4 evaluation, Xbox Series X evaluation) launched in December was over 830,000 however within the final 30 days, the height has fallen down to simply over 16,000. And, a constant drop in gamers might be seen over the months.
This may simply be as a result of Cyberpunk 2077 is a single-player campaign-based sport and doesn’t have multiplayer part. Once a participant finishes the storyline, aspect missions, and different world exploration duties, there is not a lot left to do within the sport. But, the drop in participant base may be due to the bugs and glitches, particularly on consoles.
The builders have been sharing such stats for the sport to maintain followers engaged. Earlier in May, Cyberpunk 2077 shared on Twitter that 23.5 p.c of gamers have maxed out their Street Cred stage. It additionally shared that in-game character Razor Hughes has been defeated 2 million occasions. A pair weeks in the past, it shared that one of many NPCs (Non-playable character) in sport, Viktor, has earned 147 billion Eurodollars (in sport forex) exhibiting how a lot gamers have earned and spent within the sport.
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