Cyberpunk 2077 Players Have Spent 600 Million Hours in Game So Far

Cyberpunk 2077 gamers have spent 600 million hours within the recreation thus far, the developer has shared on Twitter. The recreation was launched in December final 12 months and in about six months, though there have been a variety of complaints about its buggy efficiency, gamers have spent various time in-game. Cyberpunk 2077 has been developed by CD Projekt of The Witcher fame and is out there on PC, Xbox One, Xbox Series X/ Series S, PlayStation 5, PlayStation 4, in addition to Stadia. The recreation introduces an enormous futuristic open world for gamers to discover alongside Johnny Silverhand, voiced by Hollywood star Keanu Reeves.

CD Projekt tweeted via Cyberpunk 2077’s official account that gamers have spent a complete of 600 million hours in recreation which quantities to nearly 70,000 years. This is the time spent thus far throughout all platforms. The recreation released in December 2020 for consoles, PC, and Stadia however on the time, it was criticised for its efficiency points particularly on final technology consoles. The builders have been working to repair the sport and make it extra playable ever since. They have launched a number of hotfixes and patches so as to take action.

Though the hype across the recreation earlier than launch led to an enormous variety of individuals being within the recreation and taking part in it at launch, the participant base subsequently subsided considerably. Steamcharts (unofficial supply) shows peak gamers when Cyberpunk 2077 (PS4 review, Xbox Series X review) launched in December was over 830,000 however within the final 30 days, the height has fallen down to only over 16,000. And, a constant drop in gamers will be seen over the months.

This might simply be as a result of Cyberpunk 2077 is a single-player campaign-based recreation and doesn’t have multiplayer part. Once a participant finishes the storyline, aspect missions, and different world exploration duties, there is not a lot left to do within the recreation. But, the drop in participant base is also due to the bugs and glitches, particularly on consoles.

The builders have been sharing such stats for the sport to maintain followers engaged. Earlier in May, Cyberpunk 2077 shared on Twitter that 23.5 p.c of gamers have maxed out their Street Cred stage. It additionally shared that in-game character Razor Hughes has been defeated 2 million instances. A pair weeks in the past, it shared that one of many NPCs (Non-playable character) in recreation, Viktor, has earned 147 billion Eurodollars (in recreation forex) exhibiting how a lot gamers have earned and spent within the recreation.


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