Every August for the previous two years, Chinese developer Game Science Studio has launched new gameplay footage from its upcoming motion RPG Black Myth: Wukong. Not one to overlook a beat, it has achieved the identical this 12 months. On Friday, the studio shared a brand new eight-minute gameplay trailer and six-minute in-game cutscene. Much like final 12 months’s Unreal Engine 5 reveal, the previous is partly a showcase for NVIDIA’s DLSS AI-powered upscaling tech, and you may see what a distinction it – and a 12 months of extra work – has meant for the sport’s framerate. Compared to final 12 months’s trailer, the motion is smoother and there are fewer framerate drops.
We additionally see Game Science Studio iterate on From Software’s Souls formulation in a couple of fascinating methods. One of my favorites includes a plant the protagonist goes to select up a couple of third of the way in which by way of the clip. When they go to drag it from the bottom, the plant seems to be an enemy that may root the participant in place, leaving them weak to its hard-hitting sweep assaults. It’s a enjoyable twist on From Software’s mimic chests that ought to drive you all the time to be in your toes. As for the cinematic trailer, it provides a recent have a look at Wukong’s Journey to the West-inspired story. It’s arduous to say how the scene we see will match into the broader story Game Science hopes to inform, however the studio clearly has a expertise for animation.
Unfortunately, neither trailer ends with a launch date for the sport. Back in 2020, Game Science Studio stated it hoped to convey Black Myth: Wukong to PC and consoles by 2023.
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